var a; var x; var u; var y; var j; var s; j = 300; s = 1; while(1){ while(inkey() != 0){ inkey(); } a = rnd(32); x = 15; y = 22; u = 1; cls(); lc(12, 12); log("STAGE ", s); sleep(1000); while(inkey() != 32){ x = x + u; if(x >= 31){ u = -u; } if(x <= 0){ u = -u; } cls(); lc(a, 3); log("X"); lc(x, 22); log("_"); sleep(j); } while(1){ y = y - 1; if(y <= 0){ cls(); lc(10, 12); log("GAME OVER!!"); j = 300; s = 1; sleep(1000); break; } if((a == x) * (y == 3)){ cls(); lc(10, 12); log("STAGE CLEAR!!"); j = j - 30; s = s + 1; sleep(1000); break; } cls(); lc(a, 3); log("X"); lc(x, y); log("_"); sleep(100); } }