
var sy;
var key;
var nx;
var flag;
var score;
var jflag
var r;
sy = 22;
nx = 0;
flag = 0;
jflag = 0;
score = 0;
r = 0;
cls();
lc(13, 10);
log("NEW GAME");
lc(7, 11);
log("----Enter PUSH----");
while(key != 10){
key = inkey();
}
while(1){
if((nx == 15) * (sy == 22)){
break;
}
score = score + 1;
key = inkey();
if((key == 32) * (jflag == 0)){
jflag = 1;
sy = sy - 5;
}
if(sy < 22){
sy = sy + 1;
if(sy == 22){
jflag = 0;
}
}
if(flag == 0){
if(nx < 30){
r=rnd(3);
if(r == 2){
nx = nx + 3;
}
else{
nx = nx + 1;
}
}
else{
nx = nx - 1;
flag = 1;
}
}
else{
if(nx > 0){
r=rnd(3);
if(r == 2){
nx = nx - 3;
}
nx = nx - 1;
}
else{
nx = nx + 1;
flag = 0;
}
}
cls();
lc(0, 0);
log(chr(0xA0));
log(score);
lc(15, sy);
log(chr(0xE2));
lc(nx, 22);
log(chr(0xF9));
sleep(75);
}
lc(9, 11);
log("GAME OVER!!");