var a; var key; var nx; var flag; var sco; var time; a = 22; flag = 0; sco = 0; time = 1000; nx = 0; while(1){ key = inkey(); if(key == 32){ a = a - 5; } if(a < 22){ a = a + 1; } if(flag == 0){ if(nx < 30){ nx = nx + 1; } else{ nx = nx - 1; flag = 1; } } if(flag == 1){ if(nx > 0){ nx = nx - 1; } else{ nx = nx + 1; flag = 0; } } if((a == 22) * (nx == 15)){ break; } if(time == 0){ break; } sco = sco + 1; time = time - 1; cls(); lc(15, a); log(chr(0xEE)); lc(nx, 22); log("_"); lc(0, 0); log("SCORE:"); log(sco); lc(22, 0); log("TIME"); log(time); sleep(20); } if(time == 0){ lc(13, 11); log("CLEAR"); } if((a == 22) * (nx == 15)){ lc(11, 11); log("GAME OVER"); }