WE ARE ANIMAL(ぼくたちは動物)
クリック(タップ)するたびに動物があらわれます。
マイアプリで効果音を鳴らして遊んじゃおう!
※音が鳴るから気をつけてね。

var res = {
// 効果音をプリロードします
se_animal:"sound/se_017.m4a",
se_word:"sound/se_022.m4a",
se_finish:"sound/se_049.m4a"
};
var nTag = 0;
var nReadyTag = ++nTag;
var nFlashTag = ++nTag;
var arrAnimal = [
"buta",
"coara",
"hebi",
"hitsuji",
"inu",
"kitsune",
"lion",
"neko",
"nezumi",
"panda",
"pengin",
"risu",
"saru",
"tanuki",
"tori2",
"usa",
];
var arrChar = [
["96","84"],
["80","91","84"],
["80","8d","88","8c","80","8b"]
];
var MyLayer = cc.KidspodLayer.extend({
nAnimal:0,
nWord:0,
init:function(){
this._super();
this.scheduleUpdate();
var size = cc.director.getWinSize();
var lblReady = cc.LabelTTF.create("クリック クリック !!");
lblReady.setPosition(size.width/2, size.height/2);
lblReady.setTag(nReadyTag);
this.addChild(lblReady);
var lblFlash = cc.Sprite.create("res/roaddragon/back.png");
lblFlash.setPosition(size.width/2, size.height/2);
lblFlash.setVisible(false);
lblFlash.setTag(nFlashTag);
this.addChild(lblFlash);
return true;
},
showWord:function(dt){
var lblReady = this.getChildByTag(nReadyTag);
if(lblReady) lblReady.removeFromParent(true);
cc.audioEngine.playEffect(res.se_word); // 効果音がなります
this.addSprites(arrChar[this.nWord], 320 - 80 * this.nWord);
this.nWord++;
if(this.nWord == arrChar.length)
{
cc.audioEngine.playEffect(res.se_finish);
this.unschedule(this.showWord);
var lblFlash = this.getChildByTag(nFlashTag);
if(lblFlash) lblFlash.setVisible(true);
}
},
addSprites:function(arrFile, Y){
var size = cc.director.getWinSize();
var width_char = 32;
var x_init = size.width/2 - (arrFile.length * width_char)/2 + width_char/2;
for(var i = 0; i < arrFile.length; i++)
{
var sp = cc.Sprite.create("res/pancake/" + arrFile[i] + ".png");
sp.setPosition(x_init + 32 * i, Y);
this.addChild(sp);
}
},
onMouseDown:function(event) {
if(this.nAnimal >= arrAnimal.length) return;
var sp = cc.Sprite.create("res/animal/" + arrAnimal[this.nAnimal] + ".png");
sp.setScale(0.5);
sp.setPosition(this.getAnimalPosition());
this.addChild(sp);
cc.audioEngine.playEffect(res.se_animal);
this.nAnimal++;
if(this.nAnimal == arrAnimal.length)
{
this.schedule(this.showWord, 0.5);
}
},
onTouchBegan:function(touch, event) {
this.onMouseDown(event);
},
getAnimalPosition:function(){
var size = cc.director.getWinSize();
var nHeight = 80;
var nWidth = 75;
var x, y;
if(this.nAnimal < arrAnimal.length/2)
{
x = nWidth/2;
}
else
{
x = size.width - nWidth/2;
}
y = size.height - nHeight * (this.nAnimal % (arrAnimal.length/2));
return cc.p(x, y);
},
});
var MyScene = cc.Scene.extend({
onEnter:function (){
this._super();
var layer = new MyLayer();
layer.init();
this.addChild(layer);
}
});